Not so long ago, television tried to become a player on Second Life. Anybody here still on 2ndL? Why do I always get the same hands?
And the fantasy world of Second Life wasn't TV's only failure at interactivity. Why?
Andrew Wellenstein, from the Hollywood Reporter appeared on NPR's All Things Considered yesterday afternoon and suggested, "Perhaps there's some fundamental disconnect between the passive experience of watching TV and the interactive nature of the Internet."
Here's where to hear the whole story.
Customer-Centric Marketing: Speaking Your Audience's Language in a Digital
World
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[image: talk_bubbles.png]
The effectiveness of marketing strategies hinges on one fundamental
concept: customer-centricity. For experienced advertisers a...
1 month ago
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